WHERE THE TREES LOOK LIKE MONSTERS
Developed in a team using scrum and agile practices, Where the Trees Look Like Monsters is a single player, bullet hell type of game that utilizes a third person point of view, isometric camera that smoothly follows the player as they move. Where the Trees Look Like Monsters, is set in the Black Forest in Germany in the late 19th century. The player will navigate through various randomly selected levels where they will fight various enemy types, and build up their arsenal of weapons and accessories. These in which will grant the player added abilities, passives, and buffs to bring with them as they go. On death, players will lose all their items and be reset back to the first level, causing players to constantly weigh the cause and effect of their actions as they progress.